Attempt at softlock fix


Took a few days thinking about it, but I think I came up with a good solution for the soft lock, and I tweaked a couple other things as well.

Bugs Fixed:

  • Did my best to implement a solution to fix the soft lock by including the ability to jump over the dirt piles once the items are buried. 
  • I've also added some slight lights at the windows to better illustrate what they are, especially in the instances when they're indents in the wall.  Not strictly a bug, but it did cause some confusion.
  • Moved event so that the interactable stove will now actually be interactable.

Files

Summoning-Browser.zip Play in browser
1 day ago
Summoning-Win.zip 124 MB
1 day ago

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