Fixed Hiding room and added two more


So the hiding room had had a bug for a while where the bed wasn't working consistently. Turned it into an example with using common events for hiding so now all the hiding spots in the example room should work as intended.

There are now two new included rooms:

Pathfinding

Line of sight

They work as intended as of this moment, but if anyone finds any quirks with it, please let me know.

Files

How To Do The Thing.zip 91 MB
40 days ago

Get How To Do The Thing: An RPG Maker MZ File

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